Set: |
Scars of Mirrodin |
Type: |
Artifact |
Rarity: |
Common |
Cost: |
{3} |
Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.